Roblox Flee the Facility Script Pastebin: One of the highest-quality guides is the Fleet, which is used in the facility. Roblox’s popular game “Flee the Facility” is always included in Roblox’s top games. If you’re having trouble “deciphering” the game’s Flee the Facility objective, just picture Dead by Daylight on Roblox.
Table of Contents
The objective of Flee the Facility, a team-based game on Roblox for up to four (4) people acting as survivors, is to find & hack the computers hidden around the map in order to unlock an exit & make a hasty getaway.
For the first fifteen seconds or so, it may seem like easy work, but after the Beast shows up, players will likely find themselves in over their heads. The clear objective of the fifth player is to find the four survivors before they can escape.
The following idea is the sole basis for the excellent gameplay in Flee the Facility. The dynamic match is designed to prevent repetition, & there is a lot of replay value. The absence of a tutorial, along with the game’s restricted terrain selection & Beast skills, is the only real problem with the game.
New 2024 Roblox Flee the Facility Script Pastebin Hacks
The Roblox Flee the Facility Script Pastebin Hacks link may be found here if you need it: Here
But you can check the script here:
- loadstring(game:HttpGet(“https://raw.githubusercontent.com/khoaScript/scripts/master/flee-the-facility.lua”))()
Roblox Flee the Facility Script Pastebin Hacks
The Roblox Flee the Facility Script Pastebin Hacks link may be found here if you need it: Here
But you can check the script here:
- loadstring(game:HttpGet(“https://raw.githubusercontent.com/khoaScript/scripts/master/flee-the-facility.lua”))()
- ~ WeD_DeV
Roblox Hacks:GUI II Flee the FacilityScript Pastebin
If you want the Roblox Flee the Facility Script Pastebin Hacks link: Here
But you can check the script here:
- local FleeTheFacilityGUI = Instance.new(“ScreenGui”)
- local MainFrame = Instance.new(“Frame”)
- local PlayersToggleButton = Instance.new(“TextButton”)
- local ComputersToggleButton = Instance.new(“TextButton”)
- local PodsToggleButton = Instance.new(“TextButton”)
- local ExitDoorsToggleButton = Instance.new(“TextButton”)
- local DoorsToggleButton = Instance.new(“TextButton”)
- local AirVentsToggleButton = Instance.new(“TextButton”)
- local ReloadESP = Instance.new(“TextButton”)
- local HackingFailToggle = Instance.new(“TextButton”)
- FleeTheFacilityGUI.Name = “FleeTheFacilityGUI”
- FleeTheFacilityGUI.Parent = game.CoreGui
- MainFrame.Name = “MainFrame”
- MainFrame.Parent = FleeTheFacilityGUI
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.60000002384186
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0.800000012, 0, 0.75, 0)
- MainFrame.Size = UDim2.new(0.200000003, 0, 0.25, 0)
- PlayersToggleButton.Name = “PlayersToggleButton”
- PlayersToggleButton.Parent = MainFrame
- PlayersToggleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- PlayersToggleButton.BorderColor3 = Color3.new(1, 1, 1)
- PlayersToggleButton.BorderSizePixel = 2
- PlayersToggleButton.Position = UDim2.new(0.0500000007, 0, 0.0500000007, 0)
- PlayersToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0)
- PlayersToggleButton.Font = Enum.Font.SourceSansBold
- PlayersToggleButton.FontSize = Enum.FontSize.Size24
- PlayersToggleButton.Text = “Players: OFF”
- PlayersToggleButton.TextColor3 = Color3.new(1, 0, 0)
- PlayersToggleButton.TextScaled = true
- PlayersToggleButton.TextSize = 24
- PlayersToggleButton.TextWrapped = true
- ComputersToggleButton.Name = “ComputersToggleButton”
- ComputersToggleButton.Parent = MainFrame
- ComputersToggleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ComputersToggleButton.BorderColor3 = Color3.new(1, 1, 1)
- ComputersToggleButton.BorderSizePixel = 2
- ComputersToggleButton.Position = UDim2.new(0.0500000007, 0, 0.150000006, 0)
- ComputersToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0)
- ComputersToggleButton.Font = Enum.Font.SourceSansBold
- ComputersToggleButton.FontSize = Enum.FontSize.Size24
- ComputersToggleButton.Text = “Computers: OFF”
- ComputersToggleButton.TextColor3 = Color3.new(1, 0, 0)
- ComputersToggleButton.TextScaled = true
- ComputersToggleButton.TextSize = 24
- ComputersToggleButton.TextWrapped = true
- PodsToggleButton.Name = “PodsToggleButton”
- PodsToggleButton.Parent = MainFrame
- PodsToggleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- PodsToggleButton.BorderColor3 = Color3.new(1, 1, 1)
- PodsToggleButton.BorderSizePixel = 2
- PodsToggleButton.Position = UDim2.new(0.0500000007, 0, 0.25, 0)
- PodsToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0)
- PodsToggleButton.Font = Enum.Font.SourceSansBold
- PodsToggleButton.FontSize = Enum.FontSize.Size24
- PodsToggleButton.Text = “Freeze Pods: OFF”
- PodsToggleButton.TextColor3 = Color3.new(1, 0, 0)
- PodsToggleButton.TextScaled = true
- PodsToggleButton.TextSize = 24
- PodsToggleButton.TextWrapped = true
- ExitDoorsToggleButton.Name = “ExitDoorsToggleButton”
- ExitDoorsToggleButton.Parent = MainFrame
- ExitDoorsToggleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ExitDoorsToggleButton.BorderColor3 = Color3.new(1, 1, 1)
- ExitDoorsToggleButton.BorderSizePixel = 2
- ExitDoorsToggleButton.Position = UDim2.new(0.0500000007, 0, 0.349999994, 0)
- ExitDoorsToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0)
- ExitDoorsToggleButton.Font = Enum.Font.SourceSansBold
- ExitDoorsToggleButton.FontSize = Enum.FontSize.Size24
- ExitDoorsToggleButton.Text = “Exit Doors: OFF”
- ExitDoorsToggleButton.TextColor3 = Color3.new(1, 0, 0)
- ExitDoorsToggleButton.TextScaled = true
- ExitDoorsToggleButton.TextSize = 24
- ExitDoorsToggleButton.TextWrapped = true
- DoorsToggleButton.Name = “DoorsToggleButton”
- DoorsToggleButton.Parent = MainFrame
- DoorsToggleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- DoorsToggleButton.BorderColor3 = Color3.new(1, 1, 1)
- DoorsToggleButton.BorderSizePixel = 2
- DoorsToggleButton.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0)
- DoorsToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0)
- DoorsToggleButton.Font = Enum.Font.SourceSansBold
- DoorsToggleButton.FontSize = Enum.FontSize.Size24
- DoorsToggleButton.Text = “Doors: OFF”
- DoorsToggleButton.TextColor3 = Color3.new(1, 0, 0)
- DoorsToggleButton.TextScaled = true
- DoorsToggleButton.TextSize = 24
- DoorsToggleButton.TextWrapped = true
- AirVentsToggleButton.Name = “AirVentsToggleButton”
- AirVentsToggleButton.Parent = MainFrame
- AirVentsToggleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- AirVentsToggleButton.BorderColor3 = Color3.new(1, 1, 1)
- AirVentsToggleButton.BorderSizePixel = 2
- AirVentsToggleButton.Position = UDim2.new(0.0500000007, 0, 0.550000012, 0)
- AirVentsToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0)
- AirVentsToggleButton.Font = Enum.Font.SourceSansBold
- AirVentsToggleButton.FontSize = Enum.FontSize.Size24
- AirVentsToggleButton.Text = “Air Vents: OFF”
- AirVentsToggleButton.TextColor3 = Color3.new(1, 0, 0)
- AirVentsToggleButton.TextScaled = true
- AirVentsToggleButton.TextSize = 24
- AirVentsToggleButton.TextWrapped = true
- ReloadESP.Name = “ReloadESP”
- ReloadESP.Parent = MainFrame
- ReloadESP.BackgroundColor3 = Color3.new(0, 0, 0)
- ReloadESP.BorderColor3 = Color3.new(1, 1, 1)
- ReloadESP.BorderSizePixel = 2
- ReloadESP.Position = UDim2.new(0.0500000007, 0, 0.699999988, 0)
- ReloadESP.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0)
- ReloadESP.Font = Enum.Font.SourceSansBold
- ReloadESP.FontSize = Enum.FontSize.Size36
- ReloadESP.Text = “ESP”
- ReloadESP.TextColor3 = Color3.new(0, 0.447059, 0.454902)
- ReloadESP.TextScaled = true
- ReloadESP.TextSize = 34
- ReloadESP.TextWrapped = true
- HackingFailToggle.Name = “HackingFailToggle”
- HackingFailToggle.Parent = MainFrame
- HackingFailToggle.BackgroundColor3 = Color3.new(0, 0, 0)
- HackingFailToggle.BorderColor3 = Color3.new(1, 1, 1)
- HackingFailToggle.BorderSizePixel = 2
- HackingFailToggle.Position = UDim2.new(0.0500000007, 0, 0.850000024, 0)
- HackingFailToggle.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0)
- HackingFailToggle.Font = Enum.Font.SourceSansBold
- HackingFailToggle.FontSize = Enum.FontSize.Size24
- HackingFailToggle.Text = “Never fail hacking: OFF”
- HackingFailToggle.TextColor3 = Color3.new(1, 0, 0)
- HackingFailToggle.TextScaled = true
- HackingFailToggle.TextSize = 24
- HackingFailToggle.TextWrapped = true
- players = false
- computers = false
- pods = false
- exitdoors = false
- doors = false
- vents = false
- neverfailhack = false
- ————————————————–
- PlayersToggleButton.MouseButton1Down:connect(function()
- if players == false then
- players = true
- PlayersToggleButton.Text = “Players: ON”
- PlayersToggleButton.TextColor3 = Color3.fromRGB(0,255,0)
- else
- players = false
- PlayersToggleButton.Text = “Players: OFF”
- PlayersToggleButton.TextColor3 = Color3.fromRGB(255,0,0)
- end
- end)
- ComputersToggleButton.MouseButton1Down:connect(function()
- if computers == false then
- computers = true
- ComputersToggleButton.Text = “Computers: ON”
- ComputersToggleButton.TextColor3 = Color3.fromRGB(0,255,0)
- else
- computers = false
- ComputersToggleButton.Text = “Computers: OFF”
- ComputersToggleButton.TextColor3 = Color3.fromRGB(255,0,0)
- end
- end)
- PodsToggleButton.MouseButton1Down:connect(function()
- if pods == false then
- pods = true
- PodsToggleButton.Text = “Freeze Pods: ON”
- PodsToggleButton.TextColor3 = Color3.fromRGB(0,255,0)
- else
- pods = false
- PodsToggleButton.Text = “Freeze Pods: OFF”
- PodsToggleButton.TextColor3 = Color3.fromRGB(255,0,0)
- end
- end)
- ExitDoorsToggleButton.MouseButton1Down:connect(function()
- if exitdoors == false then
- exitdoors = true
- ExitDoorsToggleButton.Text = “Exit Doors: ON”
- ExitDoorsToggleButton.TextColor3 = Color3.fromRGB(0,255,0)
- else
- exitdoors = false
- ExitDoorsToggleButton.Text = “Exit Doors: OFF”
- ExitDoorsToggleButton.TextColor3 = Color3.fromRGB(255,0,0)
- end
- end)
- DoorsToggleButton.MouseButton1Down:connect(function()
- if doors == false then
- doors = true
- DoorsToggleButton.Text = “Doors: ON”
- DoorsToggleButton.TextColor3 = Color3.fromRGB(0,255,0)
- else
- doors = false
- DoorsToggleButton.Text = “Doors: OFF”
- DoorsToggleButton.TextColor3 = Color3.fromRGB(255,0,0)
- end
- end)
- AirVentsToggleButton.MouseButton1Down:connect(function()
- if vents == false then
- vents = true
- AirVentsToggleButton.Text = “Air Vents: ON”
- AirVentsToggleButton.TextColor3 = Color3.fromRGB(0,255,0)
- else
- vents = false
- AirVentsToggleButton.Text = “Air Vents: OFF”
- AirVentsToggleButton.TextColor3 = Color3.fromRGB(255,0,0)
- end
- end)
- HackingFailToggle.MouseButton1Down:connect(function()
- if neverfailhack == false then
- neverfailhack = true
- HackingFailToggle.Text = “Never fail hacking: ON”
- HackingFailToggle.TextColor3 = Color3.fromRGB(0,255,0)
- else
- neverfailhack = false
- HackingFailToggle.Text = “Never fail hacking: OFF”
- HackingFailToggle.TextColor3 = Color3.fromRGB(255,0,0)
- end
- end)
- ReloadESP.MouseButton1Down:connect(function()
- game.Lighting.FogEnd = 10000000
- if workspace:findFirstChild(“ESP”) then
- workspace.ESP:remove()
- end
- if workspace:findFirstChild(“ESPComputer”) then
- workspace.ESPComputer:remove()
- end
- if workspace:findFirstChild(“ESPPod”) then
- workspace.ESPPod:remove()
- end
- if workspace:findFirstChild(“ESPExitDoor”) then
- workspace.ESPExitDoor:remove()
- end
- if workspace:findFirstChild(“ESPDoors”) then
- workspace.ESPDoors:remove()
- end
- if workspace:findFirstChild(“ESPVents”) then
- workspace.ESPVents:remove()
- end
- function GetSizeOfObject(Obj)
- if Obj:IsA(“BasePart”) then
- return Obj.Size
- elseif Obj:IsA(“Model”) then
- return Obj:GetExtentsSize()
- end
- end
- local ESP = Instance.new(“Folder”,workspace)
- ESP.Name = “ESP”
- function CreateESPPart(BodyPart,r,g,b)
- local ESPPartparent = BodyPart
- local Box = Instance.new(“BoxHandleAdornment”)
- Box.Size = GetSizeOfObject(ESPPartparent) + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = “ESPPart”
- Box.Adornee = ESPPartparent
- Box.Color3 = Color3.fromRGB(r,g,b)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.4
- Box.Parent = ESP
- if BodyPart.Parent.Name == game.Players.LocalPlayer.Name then
- Box:remove()
- spawn (function()
- while true do
- wait(0.1)
- if BodyPart ~= nil then
- Box:remove()
- end
- end
- end)
- end
- end
- local player = game.Players:GetChildren()
- for i =1, #player do
- local bodyparts = player[i].Character:GetChildren()
- for i =1, #bodyparts do
- if bodyparts[i].ClassName == “Part” then
- if bodyparts[i].Parent:findFirstChild(“BeastPowers”) then
- CreateESPPart(bodyparts[i],255,0,0)
- else
- CreateESPPart(bodyparts[i],170,170,255)
- end
- end
- end
- end
- local ESPPC = Instance.new(“Folder”,workspace)
- ESPPC.Name = “ESPComputer”
- local ESPPod = Instance.new(“Folder”,workspace)
- ESPPod.Name = “ESPPod”
- local ESPExitDoor = Instance.new(“Folder”,workspace)
- ESPExitDoor.Name = “ESPExitDoor”
- local ESPDoors = Instance.new(“Folder”,workspace)
- ESPDoors.Name = “ESPDoors”
- local ESPVents = Instance.new(“Folder”,workspace)
- ESPVents.Name = “ESPVents”
- local map = workspace:findFirstChild(tostring(game.ReplicatedStorage.CurrentMap.Value))
- local children = map:GetChildren()
- for i =1, #children do
- if children[i].Name == “ComputerTable” then
- local Box = Instance.new(“BoxHandleAdornment”)
- Box.Size = GetSizeOfObject(children[i].Screen) + Vector3.new(-0.5, -0.5, -0.5)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].Screen
- spawn (function()
- while true do
- wait(0.1)
- Box.Color3 = children[i].Screen.Color
- end
- end)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.4
- Box.Parent = ESPPC
- end
- if children[i].Name == “FreezePod” then
- local Box = Instance.new(“BoxHandleAdornment”)
- Box.Size = GetSizeOfObject(children[i].BasePart) + Vector3.new(0.1, 5, 0.1)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].BasePart
- Box.Color3 = Color3.fromRGB(0,0,255)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPPod
- end
- if children[i].Name == “ExitDoor” then
- local Box = Instance.new(“BoxHandleAdornment”)
- Box.Size = GetSizeOfObject(children[i].ExitDoorTrigger) + Vector3.new(-1, 5, -1)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].ExitDoorTrigger
- Box.Color3 = Color3.fromRGB(255,255,0)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPExitDoor
- end
- if children[i].Name == “SingleDoor” then
- local Box = Instance.new(“BoxHandleAdornment”)
- if children[i].Door:findFirstChild(“DoorBoard”) then
- Box.Size = GetSizeOfObject(children[i].Door.DoorBoard) + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].Door.DoorBoard
- Box.Color3 = Color3.fromRGB(204,142,105)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPDoors
- end
- end
- if children[i].Name == “DoubleDoor” then
- local Box = Instance.new(“BoxHandleAdornment”)
- if children[i].DoorL:findFirstChild(“DoorBoard”) then
- Box.Size = GetSizeOfObject(children[i].DoorL.DoorBoard) + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].DoorL.DoorBoard
- Box.Color3 = Color3.fromRGB(204,142,105)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPDoors
- end
- end
- if children[i].Name == “DoubleDoor” then
- local Box = Instance.new(“BoxHandleAdornment”)
- if children[i].DoorR:findFirstChild(“DoorBoard”) then
- Box.Size = GetSizeOfObject(children[i].DoorR.DoorBoard) + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].DoorR.DoorBoard
- Box.Color3 = Color3.fromRGB(204,142,105)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPDoors
- end
- end
- if children[i].Name == “SingleDoor” then
- local Box = Instance.new(“BoxHandleAdornment”)
- if children[i].Door:findFirstChild(“DoorBoard”) == false then
- Box.Size = GetSizeOfObject(children[i].Door.Part) + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].Door.Part
- Box.Color3 = Color3.fromRGB(204,142,105)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPDoors
- end
- end
- if children[i].Name == “DoubleDoor” then
- local Box = Instance.new(“BoxHandleAdornment”)
- if children[i].DoorR:findFirstChild(“DoorBoard”) == false then
- Box.Size = GetSizeOfObject(children[i].DoorL.Part) + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].DoorL.Part
- Box.Color3 = Color3.fromRGB(204,142,105)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPDoors
- end
- end
- if children[i].Name == “DoubleDoor” then
- local Box = Instance.new(“BoxHandleAdornment”)
- if children[i].DoorR:findFirstChild(“DoorBoard”) == false then
- Box.Size = GetSizeOfObject(children[i].DoorR.Part) + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].DoorR.Part
- Box.Color3 = Color3.fromRGB(204,142,105)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPDoors
- end
- end
- if children[i].Name == “AirVent” then
- local Box = Instance.new(“BoxHandleAdornment”)
- Box.Size = GetSizeOfObject(children[i].Part) + Vector3.new(4, 0.1, 4)
- Box.Name = “ESPPart”
- Box.Adornee = children[i].Part
- Box.Color3 = Color3.fromRGB(100,100,100)
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = ESPVents
- end
- end
- if players == false then
- workspace.ESP:remove()
- end
- if computers == false then
- workspace.ESPComputer:remove()
- end
- if pods == false then
- workspace.ESPPod:remove()
- end
- if exitdoors == false then
- workspace.ESPExitDoor:remove()
- end
- if doors == false then
- workspace.ESPDoors:remove()
- end
- if vents == false then
- workspace.ESPVents:remove()
- end
- end)
- spawn (function()
- while true do
- wait()
- if neverfailhack == true then
- game.ReplicatedStorage.RemoteEvent:FireServer(“SetPlayerMinigameResult”,true)
- end
- end
- end)
GUI Hacks for Roblox Flee the Facility Script Pastebin
If you want the Roblox Flee the Facility Script Pastebin Hacks link: Here
But you can check the script here:
- — credits to hextreme for this cool script . anyways enjoy .
- — Objects
- local ScreenGui = Instance.new(“ScreenGui”)
- local Frame = Instance.new(“Frame”)
- local Frame_2 = Instance.new(“Frame”)
- local Frame_3 = Instance.new(“Frame”)
- local TextLabel = Instance.new(“TextLabel”)
- local ESP = Instance.new(“TextButton”)
- local CLOSE = Instance.new(“TextButton”)
- local NOCLIP = Instance.new(“TextButton”)
- local FOG = Instance.new(“TextButton”)
- local CREDITS = Instance.new(“TextBox”)
- local mainopenframe = Instance.new(“ImageButton”)
- — Properties
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.282353, 0, 0.258824)
- Frame.Position = UDim2.new(0.234875441, 0, 0.110671937, 0)
- Frame.Size = UDim2.new(0, 476, 0, 271)
- Frame.Visible = false
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.564706, 0.541176, 0.666667)
- Frame_2.BackgroundTransparency = 0.60000002384186
- Frame_2.Size = UDim2.new(0, 476, 0, 273)
- Frame_2.SizeConstraint = Enum.SizeConstraint.RelativeXX
- Frame_3.Parent = Frame_2
- Frame_3.BackgroundColor3 = Color3.new(0.694118, 0.101961, 0.635294)
- Frame_3.BackgroundTransparency = 0.60000002384186
- Frame_3.Size = UDim2.new(0, 476, 0, 50)
- TextLabel.Parent = Frame_3
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 476, 0, 50)
- TextLabel.Font = Enum.Font.Bodoni
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = “FLEE THE FACILITY GUI”
- TextLabel.TextColor3 = Color3.new(0.0823529, 1, 0.572549)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- ESP.Name = “ESP”
- ESP.Parent = Frame_2
- ESP.BackgroundColor3 = Color3.new(0, 0, 0)
- ESP.Position = UDim2.new(0.0630252063, 0, 0.241758257, 0)
- ESP.Size = UDim2.new(0, 416, 0, 50)
- ESP.Font = Enum.Font.Code
- ESP.FontSize = Enum.FontSize.Size14
- ESP.Text = “ESP”
- ESP.TextColor3 = Color3.new(0.0784314, 1, 0.462745)
- ESP.TextScaled = true
- ESP.TextSize = 14
- ESP.TextStrokeColor3 = Color3.new(0.333333, 0.333333, 0)
- ESP.TextWrapped = true
- CLOSE.Name = “CLOSE”
- CLOSE.Parent = Frame_2
- CLOSE.BackgroundColor3 = Color3.new(0.6, 0, 0)
- CLOSE.Position = UDim2.new(0.884453773, 0, 0.941391945, 0)
- CLOSE.Size = UDim2.new(0, 55, 0, 14)
- CLOSE.Font = Enum.Font.SourceSans
- CLOSE.FontSize = Enum.FontSize.Size14
- CLOSE.Text = “”
- CLOSE.TextSize = 14
- NOCLIP.Name = “NOCLIP”
- NOCLIP.Parent = Frame_2
- NOCLIP.BackgroundColor3 = Color3.new(0, 0, 0)
- NOCLIP.BorderColor3 = Color3.new(0, 0, 0)
- NOCLIP.Position = UDim2.new(0.0630252138, 0, 0.450549483, 0)
- NOCLIP.Size = UDim2.new(0, 416, 0, 50)
- NOCLIP.Font = Enum.Font.SourceSans
- NOCLIP.FontSize = Enum.FontSize.Size14
- NOCLIP.Text = “NOCLIP”
- NOCLIP.TextColor3 = Color3.new(0.0784314, 1, 0.462745)
- NOCLIP.TextScaled = true
- NOCLIP.TextSize = 14
- NOCLIP.TextStrokeColor3 = Color3.new(1, 0, 0)
- NOCLIP.TextWrapped = true
- FOG.Name = “FOG”
- FOG.Parent = Frame_2
- FOG.BackgroundColor3 = Color3.new(0, 0, 0)
- FOG.Position = UDim2.new(0.0630252138, 0, 0.655677676, 0)
- FOG.Size = UDim2.new(0, 416, 0, 50)
- FOG.Font = Enum.Font.SourceSans
- FOG.FontSize = Enum.FontSize.Size14
- FOG.Text = “Remove FOG”
- FOG.TextColor3 = Color3.new(0.0784314, 1, 0.462745)
- FOG.TextScaled = true
- FOG.TextSize = 14
- FOG.TextWrapped = true
- CREDITS.Name = “CREDITS”
- CREDITS.Parent = Frame_2
- CREDITS.BackgroundColor3 = Color3.new(1, 1, 1)
- CREDITS.BackgroundTransparency = 1
- CREDITS.BorderColor3 = Color3.new(1, 1, 1)
- CREDITS.BorderSizePixel = 0
- CREDITS.Position = UDim2.new(0.0630252138, 0, 0.915750921, 0)
- CREDITS.Size = UDim2.new(0, 189, 0, 21)
- CREDITS.Font = Enum.Font.Garamond
- CREDITS.FontSize = Enum.FontSize.Size24
- CREDITS.Text = “Megumu#8577 & Jesus-Kun#9981”
- CREDITS.TextColor3 = Color3.new(0.0784314, 1, 0.462745)
- CREDITS.TextSize = 20
- mainopenframe.Name = “main open frame”
- mainopenframe.Parent = ScreenGui
- mainopenframe.BackgroundColor3 = Color3.new(1, 1, 1)
- mainopenframe.Position = UDim2.new(0, 0, 0.889328063, 0)
- mainopenframe.Size = UDim2.new(0, 100, 0, 56)
- mainopenframe.Image = “rbxgameasset://Images/Openxd”
- mainopenframe.ImageColor3 = Color3.new(0.333333, 0, 1)
- mainopenframe.MouseButton1Click:connect(function()
- Frame.Visible = true
- end)
- CLOSE.MouseButton1Click:connect(function()
- Frame.Visible = false
- end)
- ESP.MouseButton1Click:connect(function()
- local name = “BillboardGui”
- local function Modify(BillboardGui)
- BillboardGui.Enabled = true
- end
- local function recursive(obj)
- for _, child in pairs(obj:GetChildren()) do
- if (child.Name == name) then
- Modify(child);
- end
- recursive(child);
- end
- end
- recursive(workspace);
- end)
- game:GetService(‘RunService’).Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- NOCLIP.MouseButton1Click:connect(function()
- noclip = not noclip
- if NOCLIP.Text == “NOCLIP” then
- NOCLIP.Text = “DISABLE NOCLIP”
- else
- NOCLIP.Text = “NOCLIP”
- end
- end)
- FOG.MouseButton1Click:connect(function()
- game.Lighting.FogEnd = 100000
- game.Lighting.FogStart = 100000
- end)
- — cya
How to Run a Script to Flee the Facility?
Get a reliable & virus-free Roblox exploit &/or script executor like Krnl, Synapse, or JJSPloit. Start the script executor while in the Flee the Facility world, then copy & paste any of the scripts we give you into the box & click the Execute/Inject button.
After a game update, scripts may no longer work. If so, we’d appreciate it if you let us know in a comment so that we can add the latest scripts to this guide after making sure they work.
Readme also:
- Roblox Adopt Me Script: Unlimited Money
- Roblox Fly Script Working New Update
- New Update Funky Friday Script
- Roblox Demonfall Script Pastebin Free
- Big Paintball Script (Pastebin)
Conclusion
If you read the information about the “Roblox Flee the Facility Script Pastebin” here, you should understand the situation much better. We’d love to hear your ideas & answer any questions you might have in the space below.