Best arena 6 deck 2024 (New Update)

Excalibur has come through again, this time with an assortment of Arena 6 Decks. Check them out &find one perfect for Clash Royale.

I present Part Two of my Arena Rush guides. This installment will help guide your progression through the Builder’s Workshop, providing decks based on your chosen win conditions &unlocking all available cards before moving forward with gameplay. Remember, once meta starts to form it is important that all available cards be unlocked before proceeding further with gameplay.

At Arena 6, all decks will require unlocking cards from the Builder’s Workshop before playing. Without accessing it, some cards may not be accessible for you.

Best arena 6 deck
Best arena 6 deck

Best arena 6 deck: Selecting a Winning Condition

The win condition is the deck’s primary source of damage. To make it effective, win conditions should be strong enough to reach towers, deal moderate damage, &have an affordable elixir cost; ideally targeting only buildings.

At this point, there are plenty of win conditions to choose from. With the addition of X-Bow, Balloon, Mortar &Skeleton Barrel into your deck, it gives it even greater versatility &offensive potential.

I suggest using one of the four win conditions listed below for your Arena 6 Decks, as they are user-friendly &don’t need much assistance to set up.

Hog Rider Decks

Possibly the game most well rounded win condition. On offense you’ll want to use a good support card &on defense, you’ll want to use a good support card &Mini Tank. These three Arena 6 decks are both offensively &defensively powerful.

1st Deck

  • The Hog Rider in Clash Royale
  • Clash Royale’s Mortar
  • Clash Royale’s Valkyrie
  • A Magical Archer in Clash Royale
  • Poison in Clash Royale
  • Clash of Clans
  • A Musketeer Clash Royale
  • Minions in Clash Royale

This is a deck with a lot of offensive potential. Create combos with the Hog, such as Hog + Valk or Hog + Poison, to deal guaranteed damage.have the Magic Archer, Zap, &Valkyrie. The Mortar serves as a defensive structure here, but it can also be utilized offensively if the Hog Rider fails to connect.

2nd Deck:

  • The Hog Rider in Clash Royale
  • A Musketeer Clash Royale
  • A Skeleton in Clash Royale
  • A fireball in Clash Royale
  • The Log in Clash Royale
  • Cannon is a Clash Royale character.

A variation on the popular 2.6 Hog Cycle designed for smaller venues without an ice golem.

Utilize your cannon to defend against ground soldiers alongside Knight. Baby Dragon can handle swarms while tank kills &anti-air duties are handled by Musketeer.

Don’t let a skyscraper collapse. With only one shot available to you, any errors made now could make recovery almost impossible.

Clash Royale Hog Rider (Deck 3)

  • The Log in Clash Royale
  • Clash Royale’s Valkyrie
  • Clash Royale’s Mega Minion
  • Baby Dragon, Clash Royale
  • Poison in Clash Royale
  • The Log in Clash Royale
  • The Wizard in Clash Royale
  • Clash Royale’s Furnace

This deck starts out defensive, but quickly transforms into offense. Start by positioning a baby dragon &adding in front of it a hog for added protection, then you’re all set to push forward.

Combat effectively &then go for the kill on your opponents. This combination has plenty of synergy so it is hard to go wrong with this plan.

A Deck of Golems

  • Goblins
  • Spear Goblins
  • Archers
  • Wizard
  • Minion Horde
  • Golem
  • Elixir Collector
  • Fireball

Although the Elixir Collector deck has an expensive average elixir cost, that does not render it ineffective. Instead of overspending &waiting hours to recharge your supply of elixir, this deck allows you to gain additional elixir every 10 seconds so you can play powerful cards quickly. Furthermore, as more elixir is charged up than your opponent &you have faster Golem playback with frequent counter attacks than their opponent – great in second halves of matches where more powerful cards can counter more frequently with ease.

It can do massive damage to towers &is powerful against practically any unit, so you’ll want to have it out when it counts. Simultaneously, you must defend it against your opponent’s counters, such as Minion Hordes or other group cards like Barbarians or Goblins.

Spear Goblins &archers are excellent ranged attackers that can take out units that threaten your golem from a distance. Wizards &Minion Hordes work similarly, though more so in terms of handling groups of opponents who have come together to attack. It would be beneficial if there were an Elixir Collector present as this resource will allow more frequent counter playing as the game goes along.

Tempo Skeleton

  • Skeleton Army
  • Wizard
  • Balloon
  • Giant Skeleton
  • Tombstone
  • Tesla
  • Arrows
  • Freeze

While mostly defensive, there’s room for adjustment depending on the situation. Freeze, Balloon, Wizard &Skeleton Army can all be used as counters as well as offensive plays depending on your play style &what cards are dealt you at the beginning of the game. If unsure, go on defense until finding opportunities to take down your opponent.

Tombstone &Skeleton Army cards can be very effective for quickly creating a large army. When playing tombstone early in the game, exercise caution as not to remove too many units too quickly; you want the skeletons it creates to have some purpose other than being removed quickly. On those rare occasions when all odds are in your favor, playing Wizard with a Giant Skeleton makes for an impressive attack strategy.

If you start the match with a Tesla, don’t be too eager to discard it; wait until all of your elixir has been used up before playing another card as counter or diversion. When your opponent is moving forward, Teslas &tombstones work together for effective defense.

The highs &lows

  • Goblins
  • Spear Goblins
  • Hog Rider
  • Prince
  • Minion Horde
  • P.E.K.K.A.
  • Arrows
  • Freeze

This deck is perfect for both the early &late stages of a game. Pekka is your most costly card, but be careful not to play it too soon or you could risk losing valuable elixir if it gets countered. To build an offensive strategy against your opponent, focus on Goblins, Hog Riders, &Prince during the majority of the game’s beginning &middle phases.

As the game draws to a close &you begin to accumulate more elixirs, feel free to play PEKKA while launching an offensive. Pekka is powerful on its own, but with counters &distractions for your opponent’s units it becomes even more effective. In late games, pairing off with either Prince or Hog Rider can be devastating – especially if they are desperately trying to counter it as your Hog Rider races over to their towers.

Your best defensive options against large groups of enemy troops are Arrows &Freeze, while Minion Horde serves as your anti-power unit counter. As the game progresses &you near the finale, spear goblins can provide valuable diversion.

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AAkash has been an avid gamer since he was a youngster. He enjoys spending his time evaluating and writing reviews for both video games and technological products. That is, whenever he is not too busy strolling aimlessly around the streets of Los Santos.

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