Assassin’s Creed Infinity Announced & the Future of the Assassin’s

Since 2007, Assassin’s Creed has been a popular gaming series. Since its humble beginnings in 2007, it has steadily grown in popularity, gradually evolving away from parkour and stealth mechanics towards more action-oriented adventures such as AC Valhalla. Now, with Infinity on the way, fans are sure to experience another departure with this latest installment!

Game Rant It reports that the new title is not a standalone title but rather an online service designed as a platform for all future titles similar to Grand Theft Auto Online and Fortnite Seasons. According to Frederick Duguet from Ubisoft, this ambitious project is in its early stages of development. Regarding project codename Infinity we have exciting plans for the future which could significantly expand both our brand reach and recurring profile while staying true to Assassin’s Creed’s legacy of rich narrative experiences. More details will be shared when available.

The developer plans to unite its Montreal and Quebec studios, creating a more collaborative approach when it comes to game releases. There has been some concern that the two locations have different ideas for the series, with Montreal’s Valhalla seen as a step back from Quebec’s excellent Odyssey title.

Assassin's Creed Infinity Announced & the Future of the Assassin's

Readme: Assassin’s Creed Valhalla’s Creators Snuck In haytham kenway

What will it mean for gamers?

Assassin’s Creed often draws heavily from specific historical periods for its narrative, and this trend is expected to remain. While other game developers attempt to recreate a particular era, few do it quite like Ubisoft and their Assassin’s Creed team do. Civilization V, for instance, uses Ancient Egypt as its setting while some mobile games do the same. Foxy Games offer several slots such as Pharaoh’s Daughter and Riddle of the Sphinx that can be found across mobile gaming. And there are many more to discover across all forms of mobile entertainment. However, AC Origins doesn’t just use Egypt as a backdrop; it brings it to life, teaching gamers about its customs and habits. Similar games such as Spartan Firefight and Spartan Wars Empire use Greece and Sparta as settings, but AC Odyssey delves deeper into mythology, illuminates it, educates gamers on relevant subjects, and provides them with an immersive gaming experience.

Playing AC games has always been an integral part of the series, and recently two games have featured a teaching platform. Under Infinity, Ubisoft plans on improving extra features like this educational resource by consolidating them in one location. That means not only will you have an authentic recreation of ancient Egypt to enjoy at your leisure, but also access an abundance of interactive resources under one umbrella.

Scope for episodic releases

There is the potential for episodic releases, similar to IO’s Hitman series. They released chapters each month when rebooting Hitman in 2016; this wasn’t well received at the time, but could work for Assassin’s Creed. This becomes especially pertinent when considering Abstergo Industries’ backstory which often serves as an irritation for gamers and takes away from main historical content.

Still, this could potentially be the vehicle by which they release new material and even test eras with the public. They could release a few hours of play in the Austro-Hungarian Empire to see if it works before exploring full game modes. Bethesda Studios does something similar with Fallout 76 by testing new content out on certain servers as a playtest before making them available as full releases.

There are concerns regarding AC Infinity that it may dilute the single-player experience for which it’s known. Few titles in today’s digital age offer such a fully engaging and enjoyable campaign, yet old school gamers still appreciate such titles.

Ubisoft may just have found another winning formula if they can successfully maintain the balance between their core demographic and the new direction.

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Hi there! My name is Saurabh Vishwakarma! For four years now I've been passionately writing about gaming; especially because it is something that interests me! As an experienced writer of articles about games for various websites and magazines - as well as reviews, previews and anything related - my writing has become the preferred form for creating fun yet informative gaming related content!

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