Best TH9 Bases: Today we’re going to make a new Town Hall 9 hybrid foundation that I’m sure you’ll enjoy. This base is fantastic for a multitude of reasons, which I’ll discuss later in this article. Remember to watch the base analysis, in which I break down the base so you can see why I’m placing particular buildings where they are. I’ll see you after the speed build.
Table of Contents
Best Thing Base: Let’s start with the basics.
First and foremost, the town hall is adequately shielded in the base’s central compartment, as we need to save that one star and its wealth.
The quantity of compartments in this base is one of its best aspects; there are compartments literally everywhere, which helps us slow down our opponents’ soldiers, eventually leading to time failure or the opponent’s running out of troops. Most of your opponents’ soldiers, such as giants and golems, are stranded on walls.
When it comes to defenses, they’re strategically placed to protect the entire base and maintain it strong from all sides.
Mortars are positioned toward the base’s outer compartments to protect us from spam attacks such as BARCH and mass goblins, but they are positioned in such a way that they effectively cover the entire base.
The Wizard towers are located at a distance from one another in well-protected compartments in the centre of the base, so that they may offer air splash damage coverage to almost the whole base, covering a wide range of defences.
The archer towers are situated in such a way that their range spans the entire base, ensuring that the base is effectively protected from all sides.
To avoid being taken down by lightning spells as a group, air defenses are separated into multiple compartments. They are put in compartments near the base’s core, and they are nicely coupled with air sweepers, resulting in increased defence against air attacks such as lava loons and mass dragons.
The Xbows are well protected in the central compartment, protecting the majority of our defenses; we’ve set them on both ground and air to protect against both air and ground attacks; their location in the heart of the base makes it difficult for opponents to reach them, and they’re usually the last defenses to be taken out.
Cannons are strategically placed around the base, creating overall balance and allowing the base to defend itself effectively against ground attacks.
When it comes to the storage, they are divided into several compartments, as opposed to the bases, where the majority of the storage is crammed into a single compartment. Because each storage is in its own compartment, the opponent must take out the entire base to obtain all of the loot.
We’ve also alternated the storages so that even if the opponent takes out this portion of the base, we don’t lose all of the storages of the same kind of resource. For example, if we put all of the gold storage on this side of the base, an attacker can take almost all of your gold just by taking out this portion of the base. And, if we’re going to lose loot, it’s better to lose it in a balanced fashion rather than all of one kind of resource’s loot, so to avoid that, we alternate them, just like our base.
The black elixir storage compartment is tightly shielded in the centre of the base, so it’s pretty safe. We’ve also kept two of our dark elixir drills inside because strewing them around outside the base can jeopardize your dark elixir harvesting efforts because opponents can quickly steal them.
After observing so many attacks on this base, spring traps and gigantic bombs are strategically placed in different compartments based on the paths of defending attacking forces such as pigs and giants, making this base more resistant to ground attacks.
All four teslas are situated near the base’s core, and the tesla’s range protects the storage as well as the other defences, greatly enhancing the base’s overall strength. Air mines and air bombs that seek out air soldiers such as balloons, dragons, young dragons, and lava hounds are placed near air defenses to assist the air defenses in wiping them out.
Now, when it comes to the outer buildings, you can customise where you want to put them based on your preferences. If you are quite active and play on a regular basis, you can spread them out more to make the funnel trickier because you won’t have to worry about people stealing your loot from outer collectors because you’ll be collecting loot from them on a regular basis, but if you are not that active, you can do it the way I did it because you won’t have to worry about it.
That concludes the base analysis.
I’ve included a copy link for this article below, so you can quickly copy it. I’ll see you in the next one.
Combinations of clan castle defense troops
Clan castle troops are highly recommended for defending your base because they can throw the invaders into problems by distracting them. Even though the base alone is sufficient to stop the majority of Town Hall 9 attackers’ attacks, employing the clan castle can be quite beneficial. You can have up to 30 housing spaces in your clan castle at Town Hall 9, so here are some of my suggestions for CC troop combinations for defence at Town Hall 9:-
- 1 Electro Dragon (Recommended)
- 1 Baby Dragon + 2 Valkyrie + 1 Wizard
- 1 Golem
- 1 Witch + 4 Wizards + 2 Archers
- 1 Lava Hound
- 1 Dragon + 2 Wizard + 2 Archer
Because most people can’t get these troops from their clans, you can use other troop combinations that are more readily available, such as all wizards, all balloons, or any other troop combination, but having the abovementioned troops for the best defensive experience at Town Hall 9 is highly recommended.
This base’s specifications
- The town hall is centrally located and well protected.
- To slow down opposing soldiers, the number of compartments is increased.
- Air defences and air sweepers work effectively together.
- excellent positioning of traps.
- All the Wizard Towers are kept in secure enclosures.
- In compartments, storage is well protected.
- The Beast Defends Against Ground and Air Attacks
- To stop spam attacks, mortars were positioned in the outer compartments.
- X-bows in the centre compartments that are properly protected
- Archer Towers encircle the entire facility.
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