Roblox Bedwars Script 2024 New Update

Roblox Bedwars Script 2024: Roblox Bedwars, a PvP minigame popular on Roblox, has captured players with its fast-paced action and strategic gameplay. However, mastering Bedwars requires dedication, practice, and sometimes extra assistance – and that’s where Roblox Bedwars scripts come into play!

Roblox Bedwars scripts are custom-written programs designed to enhance players’ gameplay experience through custom scripts that alter game behaviors, providing enhanced game play. From simple automations to complex strategies, these scripts provide multiple benefits that can boost performance levels and provide you with an edge in competition.

Roblox Bedwars Script 2024 New Update

Roblox Bedwars Script

Script 1

Script 2

Script 3 – GUI

Insta Kill 2024

local mt = getrawmetatable(game)
local backup = mt.__namecall
if setreadonly then setreadonly(mt, false) else make_writeable(mt, true) end

mt.__namecall = newcclosure(function(...)
local method = getnamecallmethod()
local args = {...}
pcall(function()
if method == "FireServer" or method == "InvokeServer" and args[2] and args[2].chargedAttack then
args[2].chargedAttack.chargeRatio = 0/0
return backup(unpack(args))
end
end)
return backup(...)
end)

Kill Aura, Bed Nuker, Fly, Bow Aim Bot Script

loadstring(game:HttpGet("https://raw.githubusercontent.com/7GrandDadPGN/VapeV4ForRoblox/main/NewMainScript.lua", true))()

SuperGamingBros4 (Old)

getgenv().Main = loadstring(game:HttpGet("https://raw.githubusercontent.com/SuperGamingBros4/Roblox-HAX/main/Better_UI_Library.lua"))()




local camera = game:GetService("Workspace").CurrentCamera

local Plr = game:GetService("Players").LocalPlayer

local RS = game:GetService("RunService")

local mouse = Plr:GetMouse()




function getclosestplayertomouse()

local Target = nil

for i,v in pairs(game:GetService("Players"):GetPlayers()) do

if v.Character then

if v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("Humanoid").Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") and v.TeamColor ~= Plr.TeamColor then

local pos, vis = camera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)

local dist = (Vector2.new(mouse.X, mouse.Y) - Vector2.new(pos.X, pos.Y)).Magnitude

if Main.Flags.VisCheck then

if Main.Flags.Size > dist and vis then

Target = v

print(dist)

end

else

if Main.Flags.Size > dist then

Target = v

end

end

end

end

end

return Target

end




local circle = Drawing.new("Circle")

circle.Thickness = 0.1

RS.RenderStepped:Connect(function()

local Settings = Main.Flags




if Settings.Aimbot and Settings.FovCircle then -- FovCircle

circle.Visible = true

circle.Color = Color3.fromRGB(Settings.FovRed, Settings.FovGreen, Settings.FovBlue)

circle.NumSides = Settings.Smoothing

circle.Radius = Settings.Size

circle.Position = Vector2.new(mouse.X, mouse.Y + 35)

else

circle.Visible = false

end




if Settings.Aimbot then -- Aimbot

for i,arrow in pairs(game:GetService("Workspace"):GetChildren()) do

if arrow.Name == "arrow" or arrow.Name == "crossbow_arrow" then

pcall(function()

arrow:WaitForChild("Handle").Position = getclosestplayertomouse().Character.HumanoidRootPart.Position

end)

end

end

end

if Main.Flags.Speed then -- Toggle Speed

pcall(function() Plr.Character.Humanoid.WalkSpeed = 22 end)

end

end)




local function InvisPlayer()

getgenv().InvisRunning = false

wait(0.01)

getgenv().InvisRunning = true

pcall(function()

local CFrame = Plr.Character.UpperTorso.CFrame

Plr.Character.HumanoidRootPart:BreakJoints()

while InvisRunning do

Plr.Character.UpperTorso.CFrame = CFrame

wait(0.000001)

end

end)

end




coroutine.wrap(function()

while true do

wait(1)

if Main.Flags.InstantBreak then -- InstantBreak

for i,block in pairs(game:GetService("Workspace").Map.Blocks:GetChildren()) do

block:SetAttribute("Health", 1)

end

end

end

end)()

local Window = Main:CreateWindow("BedWars")

local MainTab = Window:AddTab("Main") do

MainTab:AddToggle({Name = "Aimbot", Flag = "Aimbot"})

MainTab:AddToggle({Name = "AimBot Circle", Flag = "FovCircle"})

MainTab:AddToggle({Name = "VisCheck", Flag = "VisCheck"})

MainTab:AddSlider({Name = "Aimbot Fov", Default = 50, Max = 500, Flag = "Size"})

MainTab:AddToggle({Name = "Toggle Sprint", Flag = "Speed"})

MainTab:AddToggle({Name = "Instant Break", Flag = "InstantBreak"})

MainTab:AddText("To get out of invisibility, just reset.")

MainTab:AddButton({Name = "Invisibility", Callback = InvisPlayer})

end

local SettingsTab = Window:AddTab("Settings") do

SettingsTab:AddText("Fov Circle Settings")

SettingsTab:AddSlider({Name = "Red", Flag = "FovRed", Default = 255, Max = 255})

SettingsTab:AddSlider({Name = "Green", Flag = "FovGreen", Default = 255, Max = 255})

SettingsTab:AddSlider({Name = "Blue", Flag = "FovBlue", Default = 255, Max = 255})

SettingsTab:AddSlider({Name = "Smoothness", Flag = "Smoothing", Min = 12, Default = 40, Max = 75})

end

SuperGamingBros4 Update 2024

loadstring(game:HttpGet("https://raw.githubusercontent.com/SuperGamingBros4/Roblox-HAX/main/Updated_Totally_Original_Script_Hub.Lua"))()

How Can I Use Roblox Bedwars Script?

To effectively run the scripts, adhere to these simple instructions:

  • Start by copying the intended script to your clipboard.
  • Launch the game via the app client to confirm your presence in the game environment.
  • Utilize your preferred Roblox executor tool and insert the script into the assigned box or field within the executor interface.
  • Commence the script execution process and relish the unique benefits it adds to your gaming experience.

Conclusion

Roblox Bedwars scri-pts may provide a way to gain an edge, but their use must be considered carefully due to ethical concerns and potential repercussions. Players should carefully consider these risks and potential outcomes before opting for scripted gameplay; alternatively, investing time and energy in improving skills and employing legal strategies would likely prove more satisfying and ethical in gameplay.

Read also

AAkash has been an avid gamer since he was a youngster. He enjoys spending his time evaluating and writing reviews for both video games and technological products. That is, whenever he is not too busy strolling aimlessly around the streets of Los Santos.

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